As a fair few people will know, Call of Duty 4: Modern Warfare 2 came out in Australia on Tuesday morning. I was one of those who went to the Midnight launch and picked up my copy to bring it home and play for a few hours. Before the launch, the game was riddled with many different things posted online and leaked by those who managed to get copies of the game early. To see some of the things which were leaked, and caused so many issues, you can have a look in the Games on Net News Section

To begin with, the game was looking great, it was working well, and I was having no issues finding other Aussies to play against.

Within 24 hours that has all changed, and an Influx of Americans to play once the game was released over there, ended up meaning that any of those outside of the US who were wanting to play were forced to be in games with Americans and high latency. I mean, who would like to be taking a shot at a guy, empty half a clip into him, to be killed by a single bullet... Then of course, you can watch the killcam, and see that according to the other persons view, you hadn't even fired off a shot?

Infinity Wards Robert Bowling(@fourzerotwo) was quick off the bat to reply and state that even though they're not putting in a "local only" option to the game, that it would mean that it was just already applied, however with the way it has been faring over the past 24 hours, it would seem that he hasn't got a clue what he was on about. However, whether this stems from either a lack of testing, or just from ignorance for those outside their largest market region, is unsure.

Unfortunately, until these issues are resolved, I would be urging anyone to not waste your hard-earned money on this game(unless you're from an American Continent), as you'll no doubt be hit by what is plaguing myself, and thousands of other aussies who were looking forward to this game.

The big question is: Will Infinity Ward do anything about it?